FELIX TSETLIN
SENIOR GAME ARTIST

cell: 416 948 2579
e-mail: flick345@gmail.com
portfolio: www.felix-3d.com
address: 51 Daphnia Dr., Thornhill, Ontario L4j 8X4

QUALIFICATIONS:

  • More than 20 years of experience in computer games design
  • Passion for games development
  • Advanced level in using various 2D, 3D computer animation, and video editing tools
  • Full production life cycle experience from initial concept through release
  • Ensures the highest quality standards
  • Deep understanding of gaming industry, rules and mechanics of game-play
  • Solid knowledge of user interface design
  • Vast experience in developing graphic media optimization methods for games and applications featuring pre-rendered and real-time rendered graphics
  • Thrives on the challenges of learning new skills and implementation of new ideas
  • Works independently and collaboratively with team members to solve challenges
  • Ability to conceptualize, present and execute ideas within a tight schedule
  • Excellent interpersonal skills and ability to work effectively in a changing environment
  • Strong classical arts foundation

 

TECHNICAL SKILLS:

3D animation:

3D Studio MAX + various plug-ins. ( 18 yrs.)
RealTart (3DS Max plug-in for real-time render) ( 6 yrs.)

2D graphics:

Photoshop   ( 20 yrs.)
Illustrator ( 1 yr.  )

Particle system:

Particle Editor (Proprietary particle editor) ( 6 yrs. )
Particle Illusion ( 1 yr. )

Compositing:

After Effects   ( 3 yr.  )

2D animation:

Animator Pro ( 7 yrs.)
Deluxe Paint ( 6 yrs.)

Web design:

Flash ( 2 yrs.)
Fireworks ( 4 yrs.)
HTML coding

Sound editing:

Sound Forge ( 1 yr.  )

Project tools:

JIRA, Confluence, SVN, Visual SourceSafe ( 6 yrs. )

WORK EXPERIENCE:

2006 – 2015 Senior Game Artist JVL Labs. Markham, Ontario (www.jvlgaming.com)

PROJECTS:

  • Casino games and systems.

Titles: Pirate Madness, Zoozle, Moto Money, Futbol Frenzy, Aztec Star, Pirates’ Fortune, BonBon

– Defined look and feel of various land based casino slot games. Supervised final implementation
– Conceptualized Casino User Interfaces according to various locality regulations
– Created 2D and 3D assets for a Progressive Jackpot unit of the casino
– Communicated major design decisions and issues with the producer, and to the team. Created and maintained detailed game design documentation throughout the project cycle. Supervised
production process overseas. Mentored junior designers

  • Proprietary graphics editing tools

– Was instrumental in developing graphic editing tools based on a real-time 3D engine with an eye towards usability and efficiency. The tools included: 3DS Max real-time visualisation plug-in, font decorating and particle generating modules

– Defined layouts and set of features
– Maintained documentation and transferred the work-flow knowledge to the rest of the team

  • Amusement games for coin operated machines with touch screen.

Titles: Wild Dice HD, Last Call, Prison Break

– Created conceptual wireframes, and high-fidelity prototypes to solidify design direction and plans

– Designed and created games visuals utilizing pre-rendered and real-time rendered technology
– Created and animated 3D characters, level environments, User Interfaces

2002 – 2006 Lead Digital Artist IPDevco Inc. Toronto, Ontario.

PROJECTS:

  • Online Casino clients

Titles: English Harbour Casino,  Caribbean Gold Casino, Silver Dollar Casino.

– Conceptualized, analyzed and implemented game ideas using various tools and technology
– Developed and supervised process of graphic optimization for online games

  • Poker Room (www.bigbetpoker.com)

– Created compelling visual treatments for game UI’s and menus that are intuitive, easy to navigate and convey information to maximize end user experience

2000 – 2002 Lead Digital Artist CapitalIT Inc. Toronto, Ontario.

PROJECTS:

  • Various websites and online Casino Games

– Conceptualized, implemented and maintained UI for various websites and online casinos.

1994 – 1999 Computer Game Designer Compedia Ltd. Ramat Gan, Israel (compedia.net)

PROJECTS:

  • Various Educational games for kids.

– Was responsible for illustration, animation (2D and 3D), game conceptualization

EDUCATION:
1988-1992  Academy of Arts of Latvia, Riga.

AWARDS:

– The “ALL STAR SOFTWARE” seal in the Children’s Software Revue Magazine.
– “Gold Bear award” for the Kids Domain Review.

References available upon request.